Live 31,247 players 11,636 servers online 72 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServer Off dutyoffline
Celebrity profile

TestServer

Offline 142.93.124.180:28015 checked 44d ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,021no region published
Region–no continent published · group 8, the default
Last wipe73d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TestServer?

These Rust Pop Watch lists include TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestServer mean?

The game's server browser picks up these tags from TestServer: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs160556 (Build): The game build is 160556; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does TestServer rank against other Rust servers?

A seven-day player-hours placing of #15,021 puts TestServer in the top – of all ranked servers.

How many players are on TestServer right now?

The last sighting of TestServer was 44 days 15 hours ago, and it is offline now.

Server facts

Is TestServer online, and how reliable is it?

Down at the moment: TestServer was last seen 44 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Where is TestServer located?

No region is published by TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 142.93.124.180:28015.

Which Rust version is TestServer on?

Rust network protocol 2632 and build 160556 is the version TestServer runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 73 days 4 hours.

Map and rules

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join TestServer?

The console method: start Rust, press F1, and type client.connect 142.93.124.180:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The game protocol is 2632, so your client has to match it to join.
cs160556
Build The game build is 160556.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.