RUST Oklahoma - Modded
Online NA 143.109.149.125:28015 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:09 UTC27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:27 UTC31d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUST Oklahoma - Modded?
You'll find RUST Oklahoma - Modded on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUST Oklahoma - Modded mean?
For the server browser, RUST Oklahoma - Modded lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RUST Oklahoma - Modded rank against other Rust servers?
RUST Oklahoma - Modded takes #15,341 on seven-day player hours, a top 69% spot overall and #1,503 across North America.
How many players are on RUST Oklahoma - Modded right now?
RUST Oklahoma - Modded is holding 0 players, with 50 slots in total. It has averaged 0 players over the last seven days.
About the server
Is RUST Oklahoma - Modded online, and how reliable is it?
As of now, RUST Oklahoma - Modded is online. Based on the uptime it reports, the last restart was about 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 162, a 96% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does RUST Oklahoma - Modded run smoothly?
Its server fps over the last 48 hours averaged 155, with 100 as the lowest. The world carried as many as 93,987 entities, including buildings and deployables. Memory use peaked at 2,972 MB. What players experience as lag comes from low fps and a rising entity count.
Where is RUST Oklahoma - Modded located?
In North America, RUST Oklahoma - Modded lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 143.109.149.125:28015.
Which Rust version is RUST Oklahoma - Modded on?
On Windows, RUST Oklahoma - Modded runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on RUST Oklahoma - Modded when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 17 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 2 whenever it did not hold.
What is the wipe schedule on RUST Oklahoma - Modded?
Wipes on RUST Oklahoma - Modded come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does RUST Oklahoma - Modded run?
Generated by the game with seed 1488, the map on RUST Oklahoma - Modded is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RUST Oklahoma - Modded?
Nothing in the name tells you the gather rate on RUST Oklahoma - Modded. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RUST Oklahoma - Modded?
Enter client.connect 143.109.149.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
