VladimirServer
Offline 143.14.123.185:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include VladimirServer?
You'll find VladimirServer on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on VladimirServer mean?
The game's server browser picks up these tags from VladimirServer: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does VladimirServer rank against other Rust servers?
Player hours over the last week rank VladimirServer at #14,829, within the top 67% of ranked servers.
How many players are on VladimirServer right now?
Offline now, VladimirServer was last spotted 4 days 23 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server details
Is VladimirServer online, and how reliable is it?
VladimirServer shows as offline, last spotted 4 days 23 hours ago. The last 4 full days saw uptime of 0%, with 0 out of 96 hours online. Rust Pop Watch's first record of it is 24 October 2026.
Where is VladimirServer located?
No region is published by VladimirServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 143.14.123.185:28015.
Which Rust version is VladimirServer on?
On Windows, VladimirServer runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on VladimirServer?
Too few wipes are on record for VladimirServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 23 hours.
The rules
Which map does VladimirServer run?
The map on VladimirServer is procedural, made by the game.
What are the rules and settings on VladimirServer?
No gather rate appears in the name of VladimirServer. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join VladimirServer?
The console method: start Rust, press F1, and type client.connect 143.14.123.185:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.