Live 58,384 players 11,747 servers online 134 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Off dutyoffline
Celebrity profile

Test

Offline 144.31.5.188:28015 checked 17h ago

moddedoxide
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Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,405top 69%
Regiongerno continent published · group not published
Last wipe58d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct13 Oct19 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 30 Aug, 05:57 UTC58d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Test?

These Rust Pop Watch lists include Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Test mean?

These are the tags Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; v2556 (Protocol): The game protocol is 2556, so your client has to match it to join; cs104046 (Build): The game build is 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rger (Region code): It carries region code ger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #15,405, in the top 69% of all ranked servers.

How many players are on Test right now?

The last sighting of Test was 17 hours ago, and it is offline now. It has averaged 0 players over the last seven days.

Server details

Is Test online, and how reliable is it?

Test shows as offline, last spotted 17 hours ago. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Test located?

There is no published region for Test, whose region code is ger. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 144.31.5.188:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2556 and build 104046. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Test?

The record of Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 58 days 17 hours is when the present world was made.

Rules and settings

Which map does Test run?

A procedural map is what Test runs, generated by the game.

What are the rules and settings on Test?

No gather rate appears in the name of Test. Nothing on group size is published here. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Test?

The console method: start Rust, press F1, and type client.connect 144.31.5.188:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$rger,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players It has 1 slots.
v2556
Protocol The game protocol is 2556, so your client has to match it to join.
cs104046
Build The game build is 104046.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rger
Region code It carries region code ger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.