Test
Offline 144.31.5.188:28015 checked 17h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC58d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; v2556 (Protocol): The game protocol is 2556, so your client has to match it to join; cs104046 (Build): The game build is 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rger (Region code): It carries region code ger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,405, in the top 69% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 17 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server details
Is Test online, and how reliable is it?
Test shows as offline, last spotted 17 hours ago. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Test located?
There is no published region for Test, whose region code is ger. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 144.31.5.188:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2556 and build 104046. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 58 days 17 hours is when the present world was made.
Rules and settings
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Nothing on group size is published here. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 144.31.5.188:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.