Live 57,724 players 11,752 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ai-builder Rust [Test] Onlineright now
Celebrity profile

ai-builder Rust [Test]

Online 144.76.112.244:28015 checked 7m ago

vanilla
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,339top 69%
Region–no continent published · group 8, the default
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include ai-builder Rust [Test]?

These Rust Pop Watch lists include ai-builder Rust [Test]: Build and creative servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on ai-builder Rust [Test] mean?

These are the tags ai-builder Rust [Test] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does ai-builder Rust [Test] rank against other Rust servers?

The last seven days of player hours place ai-builder Rust [Test] at #15,339, in the top 69% of all ranked servers.

How many players are on ai-builder Rust [Test] right now?

The current tally at ai-builder Rust [Test]: 0 players across 50 slots. It has averaged 0 players over the last seven days.

Server details

Is ai-builder Rust [Test] online, and how reliable is it?

ai-builder Rust [Test] is live at the moment. The uptime figure suggests it restarted roughly 4 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does ai-builder Rust [Test] run smoothly?

Average server fps for the last 48 hours was 231, and it never went below 217. At its peak it held 65,512 entities: buildings, deployables and all the rest. Memory use peaked at 4,325 MB. Players feel lag when fps drops and the entity count climbs.

Where is ai-builder Rust [Test] located?

There is no region from ai-builder Rust [Test]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 144.76.112.244:28015.

Which Rust version is ai-builder Rust [Test] on?

On Linux, ai-builder Rust [Test] runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on ai-builder Rust [Test]?

ai-builder Rust [Test]'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days.

Map and rules

Which map does ai-builder Rust [Test] run?

The procedural map on ai-builder Rust [Test] measures 3,500 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on ai-builder Rust [Test]?

No gather rate appears in the name of ai-builder Rust [Test]. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join ai-builder Rust [Test]?

The console method: start Rust, press F1, and type client.connect 144.76.112.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must be on the same protocol version: 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.