ai-builder Rust [Test]
Online 144.76.112.244:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ai-builder Rust [Test]?
These Rust Pop Watch lists include ai-builder Rust [Test]: Build and creative servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on ai-builder Rust [Test] mean?
These are the tags ai-builder Rust [Test] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ai-builder Rust [Test] rank against other Rust servers?
The last seven days of player hours place ai-builder Rust [Test] at #15,339, in the top 69% of all ranked servers.
How many players are on ai-builder Rust [Test] right now?
The current tally at ai-builder Rust [Test]: 0 players across 50 slots. It has averaged 0 players over the last seven days.
Server details
Is ai-builder Rust [Test] online, and how reliable is it?
ai-builder Rust [Test] is live at the moment. The uptime figure suggests it restarted roughly 4 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does ai-builder Rust [Test] run smoothly?
Average server fps for the last 48 hours was 231, and it never went below 217. At its peak it held 65,512 entities: buildings, deployables and all the rest. Memory use peaked at 4,325 MB. Players feel lag when fps drops and the entity count climbs.
Where is ai-builder Rust [Test] located?
There is no region from ai-builder Rust [Test]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 144.76.112.244:28015.
Which Rust version is ai-builder Rust [Test] on?
On Linux, ai-builder Rust [Test] runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on ai-builder Rust [Test]?
ai-builder Rust [Test]'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 55 days.
Map and rules
Which map does ai-builder Rust [Test] run?
The procedural map on ai-builder Rust [Test] measures 3,500 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on ai-builder Rust [Test]?
No gather rate appears in the name of ai-builder Rust [Test]. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ai-builder Rust [Test]?
The console method: start Rust, press F1, and type client.connect 144.76.112.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.