Last Frontier | DEV | Whitelist
Online EU 145.239.1.33:27017 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Last Frontier | DEV | Whitelist?
These are the Rust Pop Watch lists that include Last Frontier | DEV | Whitelist: European Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Last Frontier | DEV | Whitelist mean?
The game's server browser picks up these tags from Last Frontier | DEV | Whitelist: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): This is a roleplay server; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Last Frontier | DEV | Whitelist rank against other Rust servers?
Last Frontier | DEV | Whitelist takes #15,351 on seven-day player hours, a top 69% spot overall and #2,567 across Europe.
How many players are on Last Frontier | DEV | Whitelist right now?
The current tally at Last Frontier | DEV | Whitelist: 0 players across 50 slots. It has averaged 0 players over the last seven days.
Server facts
Is Last Frontier | DEV | Whitelist online, and how reliable is it?
Right now, Last Frontier | DEV | Whitelist is up and running. About 7 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Last Frontier | DEV | Whitelist run smoothly?
Average server fps for the last 48 hours was 99, and it never went below 93. At its peak it held 102,323 entities: buildings, deployables and all the rest. Memory use peaked at 3,472 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Last Frontier | DEV | Whitelist located?
In Europe, Last Frontier | DEV | Whitelist lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 145.239.1.33:27017.
Which Rust version is Last Frontier | DEV | Whitelist on?
On Linux, Last Frontier | DEV | Whitelist runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Last Frontier | DEV | Whitelist when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Last Frontier | DEV | Whitelist?
Once a month is the whole wipe story for Last Frontier | DEV | Whitelist, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours is when the present world was made.
Rules and settings
Which map does Last Frontier | DEV | Whitelist run?
A procedural map of 4,000 with seed 1337 is what Last Frontier | DEV | Whitelist runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. Last Frontier Map is how the map name reads.
What are the rules and settings on Last Frontier | DEV | Whitelist?
Nothing in the name tells you the gather rate on Last Frontier | DEV | Whitelist. The group limit is 8 players, the game's default. roleplay rules across towns and jobs: that is the roleplay mode. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join Last Frontier | DEV | Whitelist?
Enter client.connect 145.239.1.33:27017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/YWEXSJ2DuS.
