claude-test
Offline 146.59.45.106:28215 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:09 UTC6h ago | – | – | running | 0 |
| Sat 24 Oct, 13:14 UTC4d ago | 1 | halved by day 1 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include claude-test?
You'll find claude-test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
What do the server tags on claude-test mean?
These are the tags claude-test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does claude-test rank against other Rust servers?
A seven-day player-hours placing of #8,374 puts claude-test in the top 38% of all ranked servers.
How many players are on claude-test right now?
The last sighting of claude-test was 2 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 12. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 3 players.
Server facts
Is claude-test online, and how reliable is it?
The server claude-test is not online now; 2 hours have passed since it was last seen. The last 7 full days saw uptime of 23%, with 39 out of 168 hours online. Rust Pop Watch's first record of it is 2 October 2026.
Where is claude-test located?
No region is published by claude-test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 146.59.45.106:28215.
Which Rust version is claude-test on?
On Windows, claude-test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on claude-test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on claude-test?
The record of claude-test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 6 hours.
The rules
Which map does claude-test run?
The map on claude-test is procedural, made by the game.
What are the rules and settings on claude-test?
Nothing in the name tells you the gather rate on claude-test. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join claude-test?
The console method: start Rust, press F1, and type client.connect 146.59.45.106:28215. Launch Rust on this page is another way, opening Rust via Steam and connecting.