oxide-test
Offline 146.59.45.106:28315 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:33 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 19:20 UTC3d ago | 0 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include oxide-test?
These are the Rust Pop Watch lists that include oxide-test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on oxide-test mean?
For the server browser, oxide-test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does oxide-test rank against other Rust servers?
Player hours over the last week rank oxide-test at #15,338, within the top 69% of ranked servers.
How many players are on oxide-test right now?
Offline now, oxide-test was last spotted 41 hours ago. Across the past week it drew an average of 0 players.
Server details
Is oxide-test online, and how reliable is it?
oxide-test shows as offline, last spotted 41 hours ago. It was up 2% of the time over the last 4 full days, 2 of 96 hours in total. Rust Pop Watch's first record of it is 24 October 2026.
Where is oxide-test located?
There is no region from oxide-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 146.59.45.106:28315.
Which Rust version is oxide-test on?
Rust network protocol 2635 and build 168909 is the version oxide-test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on oxide-test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on oxide-test?
oxide-test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 hours.
Map and rules
Which map does oxide-test run?
A procedural map is what oxide-test runs, generated by the game.
What are the rules and settings on oxide-test?
No gather rate appears in the name of oxide-test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join oxide-test?
Enter client.connect 146.59.45.106:28315 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.