ServerTEST11
Offline 147.45.152.99:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ServerTEST11?
These are the Rust Pop Watch lists that include ServerTEST11: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerTEST11 mean?
For the server browser, ServerTEST11 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ServerTEST11 rank against other Rust servers?
Player hours over the last week rank ServerTEST11 at #12,193, within the top 55% of ranked servers.
How many players are on ServerTEST11 right now?
ServerTEST11 went quiet 6 days 7 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server details
Is ServerTEST11 online, and how reliable is it?
ServerTEST11 shows as offline, last spotted 6 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. It came to Rust Pop Watch's attention on 14 September 2026.
Where is ServerTEST11 located?
There is no region from ServerTEST11. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 147.45.152.99:28015.
Which Rust version is ServerTEST11 on?
Rust network protocol 2634 and build 167781 is the version ServerTEST11 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on ServerTEST11 when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on ServerTEST11?
The record of ServerTEST11's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 2 hours.
Rules and settings
Which map does ServerTEST11 run?
ServerTEST11 uses a procedural map, which the game generates.
What are the rules and settings on ServerTEST11?
No gather rate appears in the name of ServerTEST11. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join ServerTEST11?
Enter client.connect 147.45.152.99:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.