[US West] Facepunch 4
Online 148.113.198.14:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | 21 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [US West] Facepunch 4?
The same operator most likely runs [US West] Facepunch 4 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [US West] Facepunch 4?
These Rust Pop Watch lists include [US West] Facepunch 4: Rust tutorial servers, Official Rust servers, watched, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
What do the server tags on [US West] Facepunch 4 mean?
These are the tags [US West] Facepunch 4 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp350 (Max players): It has 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [US West] Facepunch 4 rank against other Rust servers?
Player hours over the last week rank [US West] Facepunch 4 at #1,067, within the top 5% of ranked servers.
How many players are on [US West] Facepunch 4 right now?
10 players are on [US West] Facepunch 4 at the moment, out of 350 slots. Peak for the week was 22, against an average of 8 players. Look at 23:00 UTC: that was the busiest point of the last 48 hours, at 12 players on average.
About the server
Is [US West] Facepunch 4 online, and how reliable is it?
[US West] Facepunch 4 is live at the moment. Based on the uptime it reports, the last restart was about 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [US West] Facepunch 4 run smoothly?
Its server fps over the last 48 hours averaged 231, with 208 as the lowest. Entities reached a maximum of 129,617: buildings, deployables and everything else. The highest memory usage was 5,559 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US West] Facepunch 4 located?
No region tag comes from [US West] Facepunch 4, but its name points to North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 148.113.198.14:28015.
Which Rust version is [US West] Facepunch 4 on?
On Windows, [US West] Facepunch 4 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [US West] Facepunch 4 when wipe day comes around?
Recent wipes averaged a peak of 21 players at their busiest. The crowd on the latest wipe topped out 43 hours in.
What is the wipe schedule on [US West] Facepunch 4?
Once a month is the whole wipe story for [US West] Facepunch 4, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 28 days. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [US West] Facepunch 4 run?
A procedural map of 4,500 with seed 664932134 is what [US West] Facepunch 4 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [US West] Facepunch 4?
The name of [US West] Facepunch 4 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The in-game Official tab is where it lives. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join [US West] Facepunch 4?
Enter client.connect 148.113.198.14:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
