[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 and 124 other servers we track publish a playrust.com hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include [CAN] Facepunch Large 1?
You'll find [CAN] Facepunch Large 1 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch Large 1 mean?
These are the tags [CAN] Facepunch Large 1 publishes for the browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp400 (Max players): There are 400 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [CAN] Facepunch Large 1 rank against other Rust servers?
The last seven days of player hours place [CAN] Facepunch Large 1 at #782, in the top 4% of all ranked servers.
How many players are on [CAN] Facepunch Large 1 right now?
The current tally at [CAN] Facepunch Large 1: 11 players across 400 slots. Averaging 14 players across seven days, it topped out at 33. Look at 01:00 UTC: that was the busiest point of the last 48 hours, at 23 players on average.
Server facts
Is [CAN] Facepunch Large 1 online, and how reliable is it?
[CAN] Facepunch Large 1 is live at the moment. About 38 minutes ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [CAN] Facepunch Large 1 run smoothly?
Its server fps over the last 48 hours averaged 248, with 208 as the lowest. The world carried as many as 180,701 entities, including buildings and deployables. Memory use peaked at 7,014 MB. Players feel lag when fps drops and the entity count climbs.
Where is [CAN] Facepunch Large 1 located?
No region is published by [CAN] Facepunch Large 1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 148.113.198.15:28015.
Which Rust version is [CAN] Facepunch Large 1 on?
Rust network protocol 2635 and build 168909 is the version [CAN] Facepunch Large 1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [CAN] Facepunch Large 1 when wipe day comes around?
Recent wipes averaged a peak of 23 players at their busiest. The latest wipe's crowd was busiest 47 hours after it began.
What is the wipe schedule on [CAN] Facepunch Large 1?
Wipes on [CAN] Facepunch Large 1 come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 20 hours. Its tags commit to wipes each month.
Map and rules
Which map does [CAN] Facepunch Large 1 run?
A procedural map of 5,000 with seed 1205868088 is what [CAN] Facepunch Large 1 runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [CAN] Facepunch Large 1?
The name of [CAN] Facepunch Large 1 says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The in-game Official tab is where it lives. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [CAN] Facepunch Large 1?
Enter client.connect 148.113.198.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
