Live 33,246 players 11,617 servers online 72 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 148.113.24.107:28160 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 1 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,341top 69%
Region–no continent published · group 8, the default
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

020040060080007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:38 UTC15d ago 1 – running 0
Mon 12 Oct, 08:23 UTC16d ago 1 – 1.3 days 1
Sun 11 Oct, 15:10 UTC17d ago 1 – 0.7 days 1
Sun 11 Oct, 06:24 UTC17d ago 1 – 0.4 days 0
Thu 8 Oct, 09:54 UTC20d ago 1 halved by day 1 2.9 days 0
Wed 7 Oct, 12:06 UTC21d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte Rust Server at #15,341, within the top 69% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

0 players are on A Shockbyte Rust Server at the moment, out of 1 slots. It has averaged 0 players over the last seven days.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was about 2 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 7 October 2026.

Does A Shockbyte Rust Server run smoothly?

Average server fps for the last 48 hours was 442, and it never went below 402. At its peak it held 48,882 entities: buildings, deployables and all the rest. Up to 3,736 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 148.113.24.107:28160.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 167781 is the version A Shockbyte Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 1 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 15 hours.

Rules and settings

Which map does A Shockbyte Rust Server run?

A procedural map of 3,000 with seed 50000 is what A Shockbyte Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join A Shockbyte Rust Server?

Enter client.connect 148.113.24.107:28160 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players There are 1 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.