Oxide Plugin Development
Offline 148.222.205.143:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Oxide Plugin Development?
These Rust Pop Watch lists include Oxide Plugin Development: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
For the server browser, Oxide Plugin Development lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Oxide Plugin Development rank against other Rust servers?
The last seven days of player hours place Oxide Plugin Development at #15,420, in the top – of all ranked servers.
How many players are on Oxide Plugin Development right now?
The last sighting of Oxide Plugin Development was 41 days 6 hours ago, and it is offline now.
About the server
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development shows as offline, last spotted 41 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 148.222.205.143:28015.
Which Rust version is Oxide Plugin Development on?
On Linux, Oxide Plugin Development runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Oxide Plugin Development?
Oxide Plugin Development's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 20 hours.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Oxide Plugin Development?
Enter client.connect 148.222.205.143:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.