Private Rust
Offline 149.102.244.93:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Rust?
You'll find Private Rust on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Private Rust mean?
For the server browser, Private Rust lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Private Rust rank against other Rust servers?
The last seven days of player hours place Private Rust at #16,728, in the top 70% of all ranked servers.
How many players are on Private Rust right now?
Offline now, Private Rust was last spotted 27 days 21 hours ago.
Server facts
Is Private Rust online, and how reliable is it?
Down at the moment: Private Rust was last seen 27 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.
Where is Private Rust located?
No region is published by Private Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 149.102.244.93:28015.
Which Rust version is Private Rust on?
Rust network protocol 2633 and build 165217 is the version Private Rust runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Private Rust?
Private Rust's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 22 hours is when the present world was made.
Map and rules
Which map does Private Rust run?
The map on Private Rust is procedural, made by the game.
What are the rules and settings on Private Rust?
Nothing in the name tells you the gather rate on Private Rust. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Private Rust?
The console method: start Rust, press F1, and type client.connect 149.102.244.93:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.