LOCAL EXPANSION TEST
Offline 149.154.11.115:28115 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL EXPANSION TEST?
These Rust Pop Watch lists include LOCAL EXPANSION TEST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on LOCAL EXPANSION TEST mean?
These are the tags LOCAL EXPANSION TEST publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does LOCAL EXPANSION TEST rank against other Rust servers?
A seven-day player-hours placing of #16,897 puts LOCAL EXPANSION TEST in the top 72% of all ranked servers.
How many players are on LOCAL EXPANSION TEST right now?
LOCAL EXPANSION TEST went quiet 31 days 20 hours ago and is offline at the moment.
Server details
Is LOCAL EXPANSION TEST online, and how reliable is it?
LOCAL EXPANSION TEST shows as offline, last spotted 31 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 26 September 2026.
Where is LOCAL EXPANSION TEST located?
No region is published by LOCAL EXPANSION TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 149.154.11.115:28115.
Which Rust version is LOCAL EXPANSION TEST on?
On Windows, LOCAL EXPANSION TEST runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on LOCAL EXPANSION TEST?
LOCAL EXPANSION TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 32 days 18 hours.
Rules and settings
Which map does LOCAL EXPANSION TEST run?
LOCAL EXPANSION TEST uses a procedural map, which the game generates.
What are the rules and settings on LOCAL EXPANSION TEST?
Nothing in the name tells you the gather rate on LOCAL EXPANSION TEST. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join LOCAL EXPANSION TEST?
The console method: start Rust, press F1, and type client.connect 149.154.11.115:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.