Freddy Test Server
Offline 149.172.53.191:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Freddy Test Server?
These are the Rust Pop Watch lists that include Freddy Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Freddy Test Server mean?
For the server browser, Freddy Test Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Freddy Test Server rank against other Rust servers?
Player hours over the last week rank Freddy Test Server at #12,468, within the top 56% of ranked servers.
How many players are on Freddy Test Server right now?
Offline now, Freddy Test Server was last spotted 25 hours ago. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 03:00 UTC, averaging 1 players.
Server details
Is Freddy Test Server online, and how reliable is it?
Down at the moment: Freddy Test Server was last seen 25 hours ago. It came to Rust Pop Watch's attention on 27 October 2026.
Where is Freddy Test Server located?
No region is published by Freddy Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 149.172.53.191:28015.
Which Rust version is Freddy Test Server on?
On Windows, Freddy Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Freddy Test Server?
Freddy Test Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 hours.
The rules
Which map does Freddy Test Server run?
The map on Freddy Test Server is procedural, made by the game.
What are the rules and settings on Freddy Test Server?
Nothing in the name tells you the gather rate on Freddy Test Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Freddy Test Server?
Enter client.connect 149.172.53.191:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.