RustDev
Offline 149.224.42.117:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustDev?
You'll find RustDev on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustDev mean?
The game's server browser picks up these tags from RustDev: gmvanilla (Game mode): This is vanilla survival; mp24 (Max players): It has 24 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustDev rank against other Rust servers?
The last seven days of player hours place RustDev at #15,289, in the top 69% of all ranked servers.
How many players are on RustDev right now?
Offline now, RustDev was last spotted 3 days 12 hours ago. Across the past week it drew an average of 0 players.
About the server
Is RustDev online, and how reliable is it?
The server RustDev is not online now; 3 days 12 hours have passed since it was last seen. It was up 11% of the time over the last 3 full days, 8 of 72 hours in total. It came to Rust Pop Watch's attention on 25 October 2026.
Where is RustDev located?
No region is published by RustDev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 149.224.42.117:28015.
Which Rust version is RustDev on?
On Linux, RustDev runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on RustDev?
Too few wipes are on record for RustDev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 21 hours.
The rules
Which map does RustDev run?
A procedural map is what RustDev runs, generated by the game.
What are the rules and settings on RustDev?
The name of RustDev says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustDev?
The console method: start Rust, press F1, and type client.connect 149.224.42.117:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.