[TEST] Vultr bench, not open
Offline NA · us2 149.28.13.100:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [TEST] Vultr bench, not open?
These are the Rust Pop Watch lists that include [TEST] Vultr bench, not open: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] Vultr bench, not open mean?
The game's server browser picks up these tags from [TEST] Vultr bench, not open: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus2 (Region code): It carries region code us2; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [TEST] Vultr bench, not open rank against other Rust servers?
For the last seven days of player hours, [TEST] Vultr bench, not open sits at #15,098, inside the top 70% of ranked servers and at #1,550 in North America.
How many players are on [TEST] Vultr bench, not open right now?
Offline now, [TEST] Vultr bench, not open was last spotted 12 days 13 hours ago.
Server facts
Is [TEST] Vultr bench, not open online, and how reliable is it?
The server [TEST] Vultr bench, not open is not online now; 12 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 October 2026.
Where is [TEST] Vultr bench, not open located?
In North America, [TEST] Vultr bench, not open is listed with the NA tag; region code: us2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 149.28.13.100:28015.
Which Rust version is [TEST] Vultr bench, not open on?
On Linux, [TEST] Vultr bench, not open runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [TEST] Vultr bench, not open?
The estimate for the next wipe on [TEST] Vultr bench, not open rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 14 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does [TEST] Vultr bench, not open run?
The map on [TEST] Vultr bench, not open is procedural, made by the game.
What are the rules and settings on [TEST] Vultr bench, not open?
Nothing in the name tells you the gather rate on [TEST] Vultr bench, not open. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join [TEST] Vultr bench, not open?
Enter client.connect 149.28.13.100:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.