RustStyle - Pelican
Offline 149.50.126.73:28026 checked 9h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustStyle - Pelican?
These are the Rust Pop Watch lists that include RustStyle - Pelican: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustStyle - Pelican mean?
These are the tags RustStyle - Pelican publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustStyle - Pelican rank against other Rust servers?
The last seven days of player hours place RustStyle - Pelican at #15,348, in the top 69% of all ranked servers.
How many players are on RustStyle - Pelican right now?
RustStyle - Pelican went quiet 9 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is RustStyle - Pelican online, and how reliable is it?
The server RustStyle - Pelican is not online now; 9 hours have passed since it was last seen. It was up 73% of the time over the last 4 full days, 70 of 96 hours in total. The first time Rust Pop Watch saw it was 23 October 2026.
Where is RustStyle - Pelican located?
No region is published by RustStyle - Pelican. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 149.50.126.73:28026.
Which Rust version is RustStyle - Pelican on?
On Linux, RustStyle - Pelican runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustStyle - Pelican?
RustStyle - Pelican's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 8 hours.
Map and rules
Which map does RustStyle - Pelican run?
RustStyle - Pelican uses a procedural map, which the game generates.
What are the rules and settings on RustStyle - Pelican?
The name of RustStyle - Pelican says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RustStyle - Pelican?
Enter client.connect 149.50.126.73:28026 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.