nameserver
Offline 149.50.216.178:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
These are the Rust Pop Watch lists that include nameserver: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
For the server browser, nameserver lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #15,947, in the top 72% of all ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 21 days 9 hours ago, and it is offline now.
Server facts
Is nameserver online, and how reliable is it?
Down at the moment: nameserver was last seen 21 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 7 October 2026.
Where is nameserver located?
There is no region from nameserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 149.50.216.178:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 30 days 12 hours is when the present world was made.
The rules
Which map does nameserver run?
A procedural map is what nameserver runs, generated by the game.
What are the rules and settings on nameserver?
Nothing in the name tells you the gather rate on nameserver. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 149.50.216.178:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.