Local Test Server
Offline 149.50.32.175:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Test Server?
These Rust Pop Watch lists include Local Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser picks up these tags from Local Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #14,139, within the top 61% of ranked servers.
How many players are on Local Test Server right now?
Local Test Server went quiet 32 days 20 hours ago and is offline at the moment.
Server details
Is Local Test Server online, and how reliable is it?
Down at the moment: Local Test Server was last seen 32 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 25 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 149.50.32.175:28015.
Which Rust version is Local Test Server on?
On Windows, Local Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Local Test Server?
The record of Local Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 34 days 23 hours.
The rules
Which map does Local Test Server run?
Local Test Server uses a procedural map, which the game generates.
What are the rules and settings on Local Test Server?
Nothing in the name tells you the gather rate on Local Test Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Local Test Server?
The console method: start Rust, press F1, and type client.connect 149.50.32.175:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.