Event Test Server
Offline 149.50.40.198:28035 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:26 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Event Test Server?
These Rust Pop Watch lists include Event Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Event Test Server mean?
The game's server browser picks up these tags from Event Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Event Test Server rank against other Rust servers?
The last seven days of player hours place Event Test Server at #16,330, in the top 69% of all ranked servers.
How many players are on Event Test Server right now?
The last sighting of Event Test Server was 27 days 17 hours ago, and it is offline now.
Server facts
Is Event Test Server online, and how reliable is it?
Event Test Server shows as offline, last spotted 27 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is Event Test Server located?
No region is published by Event Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 149.50.40.198:28035.
Which Rust version is Event Test Server on?
On Windows, Event Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Event Test Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Event Test Server?
Too few wipes are on record for Event Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 19 hours.
Map and rules
Which map does Event Test Server run?
A procedural map is what Event Test Server runs, generated by the game.
What are the rules and settings on Event Test Server?
No gather rate appears in the name of Event Test Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Event Test Server?
The console method: start Rust, press F1, and type client.connect 149.50.40.198:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.