PaintWorld
Offline 15.204.11.127:28016 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PaintWorld?
You'll find PaintWorld on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PaintWorld mean?
For the server browser, PaintWorld lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does PaintWorld rank against other Rust servers?
Player hours over the last week rank PaintWorld at #15,477, within the top 68% of ranked servers.
How many players are on PaintWorld right now?
PaintWorld went quiet 38 days 8 hours ago and is offline at the moment.
About the server
Is PaintWorld online, and how reliable is it?
The server PaintWorld is not online now; 38 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is PaintWorld located?
No region is published by PaintWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.204.11.127:28016.
Which Rust version is PaintWorld on?
Rust network protocol 2632 and build 162434 is the version PaintWorld runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on PaintWorld?
PaintWorld's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 61 days 7 hours.
The rules
Which map does PaintWorld run?
PaintWorld uses a procedural map, which the game generates.
What are the rules and settings on PaintWorld?
Nothing in the name tells you the gather rate on PaintWorld. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is off.
How to join
How do I join PaintWorld?
Enter client.connect 15.204.11.127:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.