PaintWorld
Online 15.204.11.127:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PaintWorld?
These are the Rust Pop Watch lists that include PaintWorld: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PaintWorld mean?
For the server browser, PaintWorld lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does PaintWorld rank against other Rust servers?
Player hours over the last week rank PaintWorld at #15,326, within the top 69% of ranked servers.
How many players are on PaintWorld right now?
PaintWorld is holding 0 players, with 50 slots in total. It has averaged 0 players over the last seven days.
Server facts
Is PaintWorld online, and how reliable is it?
Right now, PaintWorld is up and running. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is PaintWorld located?
No region is published by PaintWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.204.11.127:28015.
Which Rust version is PaintWorld on?
On Linux, PaintWorld runs Rust network protocol 2632 and build 162434. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on PaintWorld?
The record of PaintWorld's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 61 days 7 hours is when the present world was made.
Rules and settings
Which map does PaintWorld run?
The map on PaintWorld is procedural, made by the game.
What are the rules and settings on PaintWorld?
The name of PaintWorld says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join PaintWorld?
The console method: start Rust, press F1, and type client.connect 15.204.11.127:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.