Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 15.204.152.109:27582 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#4,299top 19%
Region–no continent published · group 8, the default
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.511.5218:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 10:33 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 10:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:33 UTC7h ago – – running 0
Mon 26 Oct, 20:15 UTC2d ago 2 held half 2.6 days 0
Fri 23 Oct, 08:25 UTC6d ago 2 held half 3.5 days 0
Sat 17 Oct, 20:56 UTC11d ago 2 held half 5.5 days 2
Thu 15 Oct, 16:47 UTC14d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte Rust Server at #4,299, within the top 19% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

0 players are on A Shockbyte Rust Server at the moment, out of 10 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

As of now, A Shockbyte Rust Server is online. About 3 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. The first time Rust Pop Watch saw it was 15 October 2026.

Does A Shockbyte Rust Server run smoothly?

Average server fps for the last 48 hours was 167, and it never went below 110. The world carried as many as 93,359 entities, including buildings and deployables. Up to 3,668 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 15.204.152.109:27582.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 47 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 hours is when the present world was made.

The rules

Which map does A Shockbyte Rust Server run?

The procedural map on A Shockbyte Rust Server measures 4,000 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name tells you the gather rate on A Shockbyte Rust Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join A Shockbyte Rust Server?

Enter client.connect 15.204.152.109:27582 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.