Rust4Fun
Online 15.204.152.49:27331 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:08 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust4Fun?
These are the Rust Pop Watch lists that include Rust4Fun: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust4Fun mean?
These are the tags Rust4Fun publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust4Fun rank against other Rust servers?
The last seven days of player hours place Rust4Fun at #11,172, in the top 50% of all ranked servers.
How many players are on Rust4Fun right now?
The current tally at Rust4Fun: 0 players across 40 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is Rust4Fun online, and how reliable is it?
As of now, Rust4Fun is online. The uptime figure suggests it restarted roughly 13 hours ago. Out of 96 hours in the last 4 full days, it was online for 95, a 99% uptime. It came to Rust Pop Watch's attention on 25 October 2026.
Does Rust4Fun run smoothly?
Average server fps for the last 48 hours was 232, and it never went below 17. The world carried as many as 8,282 entities, including buildings and deployables. The highest memory usage was 2,610 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Rust4Fun located?
No region is published by Rust4Fun. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 15.204.152.49:27331.
Which Rust version is Rust4Fun on?
Rust network protocol 2635 and build 168909 is the version Rust4Fun runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Rust4Fun when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Rust4Fun?
Rust4Fun's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 6 hours.
Rules and settings
Which map does Rust4Fun run?
Generated by the game with seed 50000, the map on Rust4Fun is procedural and 1,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rust4Fun?
Nothing in the name tells you the gather rate on Rust4Fun. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Rust4Fun?
Enter client.connect 15.204.152.49:27331 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.