[SEA] Facepunch Premium 1
Online 15.235.181.140:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 150 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [SEA] Facepunch Premium 1?
The same operator most likely runs [SEA] Facepunch Premium 1 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [SEA] Facepunch Premium 1?
You'll find [SEA] Facepunch Premium 1 on the following Rust Pop Watch lists: Rust tutorial servers, Official Rust servers, watched and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [SEA] Facepunch Premium 1 mean?
For the server browser, [SEA] Facepunch Premium 1 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [SEA] Facepunch Premium 1 rank against other Rust servers?
Player hours over the last week rank [SEA] Facepunch Premium 1 at #755, within the top 3% of ranked servers.
How many players are on [SEA] Facepunch Premium 1 right now?
The current tally at [SEA] Facepunch Premium 1: 10 players across 250 slots. Averaging 14 players across seven days, it topped out at 44. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 16 players on average.
Server details
Is [SEA] Facepunch Premium 1 online, and how reliable is it?
As of now, [SEA] Facepunch Premium 1 is online. Based on the uptime it reports, the last restart was about 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does [SEA] Facepunch Premium 1 run smoothly?
Average server fps for the last 48 hours was 139, and it never went below 101. Entities reached a maximum of 168,618: buildings, deployables and everything else. Memory use peaked at 5,950 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [SEA] Facepunch Premium 1 located?
No region tag comes from [SEA] Facepunch Premium 1, but its name points to Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.235.181.140:28015.
Which Rust version is [SEA] Facepunch Premium 1 on?
Rust network protocol 2635 and build 168909 is the version [SEA] Facepunch Premium 1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [SEA] Facepunch Premium 1 when wipe day comes around?
Recent wipes averaged a peak of 150 players at their busiest. 46 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [SEA] Facepunch Premium 1?
Once a month is the whole wipe story for [SEA] Facepunch Premium 1, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 19 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does [SEA] Facepunch Premium 1 run?
The procedural map on [SEA] Facepunch Premium 1 measures 4,500 and comes from the game with seed 1054324525. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [SEA] Facepunch Premium 1?
The name of [SEA] Facepunch Premium 1 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It sits in the Official tab in game. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Rust's premium status is required to join. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [SEA] Facepunch Premium 1?
Enter client.connect 15.235.181.140:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join.
