Live 67,310 players 11,773 servers online 192 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published OHHO Server Test ~Kong: Skull Island 1.28~ Onlineright now
Celebrity profile

OHHO Server Test ~Kong: Skull Island 1.28~

Online 15.235.181.221:28019 checked 11m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,578top 39%
Region–no continent published · group 8, the default
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include OHHO Server Test ~Kong: Skull Island 1.28~?

These are the Rust Pop Watch lists that include OHHO Server Test ~Kong: Skull Island 1.28~: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on OHHO Server Test ~Kong: Skull Island 1.28~ mean?

For the server browser, OHHO Server Test ~Kong: Skull Island 1.28~ lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does OHHO Server Test ~Kong: Skull Island 1.28~ rank against other Rust servers?

Player hours over the last week rank OHHO Server Test ~Kong: Skull Island 1.28~ at #8,578, within the top 39% of ranked servers.

How many players are on OHHO Server Test ~Kong: Skull Island 1.28~ right now?

0 players are on OHHO Server Test ~Kong: Skull Island 1.28~ at the moment, out of 40 slots. Peak for the week was 1, against an average of 0 players. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is OHHO Server Test ~Kong: Skull Island 1.28~ online, and how reliable is it?

Right now, OHHO Server Test ~Kong: Skull Island 1.28~ is up and running. The uptime figure suggests it restarted roughly 2 days 19 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours in total. The first time Rust Pop Watch saw it was 23 September 2026.

Does OHHO Server Test ~Kong: Skull Island 1.28~ run smoothly?

Average server fps for the last 48 hours was 122, and it never went below 80. At its peak it held 68,550 entities: buildings, deployables and all the rest. Memory use peaked at 4,097 MB. Players feel lag when fps drops and the entity count climbs.

Where is OHHO Server Test ~Kong: Skull Island 1.28~ located?

No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 15.235.181.221:28019.

Which Rust version is OHHO Server Test ~Kong: Skull Island 1.28~ on?

Rust network protocol 2635 and build 168909 is the version OHHO Server Test ~Kong: Skull Island 1.28~ runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on OHHO Server Test ~Kong: Skull Island 1.28~?

The record of OHHO Server Test ~Kong: Skull Island 1.28~'s wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 1 hours.

Map and rules

Which map does OHHO Server Test ~Kong: Skull Island 1.28~ run?

Generated by the game with seed 1337, the map on OHHO Server Test ~Kong: Skull Island 1.28~ is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on OHHO Server Test ~Kong: Skull Island 1.28~?

The name of OHHO Server Test ~Kong: Skull Island 1.28~ says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join OHHO Server Test ~Kong: Skull Island 1.28~?

Enter client.connect 15.235.181.221:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.