Live 52,970 players 11,690 servers online 138 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustLite Audio Calibration Lab Off dutyoffline
Celebrity profile

RustLite Audio Calibration Lab

Offline 150.220.36.225:28015 checked 28d ago

moddedoxide
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Vital stats

Players now 0/ 2 slots 0% full
7-day average0peak –
Rank#14,975top 63%
Region–no continent published · group 8, the default
Last wipe41d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 00:22 UTC31d ago 1 – running 0
Thu 24 Sep, 23:08 UTC34d ago 1 halved by day 2 3.1 days 1
Thu 24 Sep, 01:56 UTC35d ago 1 – 0.9 days 0
Wed 23 Sep, 15:19 UTC35d ago 1 – 0.4 days 0
Wed 23 Sep, 00:16 UTC36d ago 1 – 0.6 days 0
Mon 21 Sep, 15:04 UTC37d ago 1 – 1.4 days 0
Sun 20 Sep, 23:15 UTC38d ago 1 – 0.7 days 0
Sun 20 Sep, 16:48 UTC38d ago 1 – 0.3 days 0
Sun 20 Sep, 00:34 UTC39d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RustLite Audio Calibration Lab?

These are the Rust Pop Watch lists that include RustLite Audio Calibration Lab: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustLite Audio Calibration Lab mean?

For the server browser, RustLite Audio Calibration Lab lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does RustLite Audio Calibration Lab rank against other Rust servers?

The last seven days of player hours place RustLite Audio Calibration Lab at #14,975, in the top 63% of all ranked servers.

How many players are on RustLite Audio Calibration Lab right now?

RustLite Audio Calibration Lab went quiet 28 days 18 hours ago and is offline at the moment.

About the server

Is RustLite Audio Calibration Lab online, and how reliable is it?

RustLite Audio Calibration Lab shows as offline, last spotted 28 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 September 2026.

Where is RustLite Audio Calibration Lab located?

No region is published by RustLite Audio Calibration Lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 150.220.36.225:28015.

Which Rust version is RustLite Audio Calibration Lab on?

Rust network protocol 2633 and build 164530 is the version RustLite Audio Calibration Lab runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on RustLite Audio Calibration Lab when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on RustLite Audio Calibration Lab?

There is no next wipe to predict on RustLite Audio Calibration Lab, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 41 days 11 hours.

Rules and settings

Which map does RustLite Audio Calibration Lab run?

A procedural map is what RustLite Audio Calibration Lab runs, generated by the game.

What are the rules and settings on RustLite Audio Calibration Lab?

The name of RustLite Audio Calibration Lab says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join RustLite Audio Calibration Lab?

The console method: start Rust, press F1, and type client.connect 150.220.36.225:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp2
Max players There are 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.