Live 96,161 players 11,873 servers online 387 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published recoil-recorder Off dutyoffline
Celebrity profile

recoil-recorder

Offline 150.220.36.225:28315 checked 30d ago

moddedcarbon
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Vital stats

Players now 0/ 2 slots 0% full
7-day average0peak –
Rank#16,911top 71%
Region–no continent published · group 8, the default
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include recoil-recorder?

These are the Rust Pop Watch lists that include recoil-recorder: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on recoil-recorder mean?

The game's server browser picks up these tags from recoil-recorder: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does recoil-recorder rank against other Rust servers?

Player hours over the last week rank recoil-recorder at #16,911, within the top 71% of ranked servers.

How many players are on recoil-recorder right now?

The last sighting of recoil-recorder was 30 days 17 hours ago, and it is offline now.

Server facts

Is recoil-recorder online, and how reliable is it?

The server recoil-recorder is not online now; 30 days 17 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 28 September 2026.

Where is recoil-recorder located?

No region is published by recoil-recorder. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 150.220.36.225:28315.

Which Rust version is recoil-recorder on?

Rust network protocol 2633 and build 165217 is the version recoil-recorder runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on recoil-recorder?

recoil-recorder's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 30 days 18 hours is when the present world was made.

Map and rules

Which map does recoil-recorder run?

recoil-recorder uses a procedural map, which the game generates.

What are the rules and settings on recoil-recorder?

Nothing in the name tells you the gather rate on recoil-recorder. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join recoil-recorder?

The console method: start Rust, press F1, and type client.connect 150.220.36.225:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.