Hotwire Test Renamed
Offline 151.240.92.72:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Hotwire Test Renamed?
These Rust Pop Watch lists include Hotwire Test Renamed: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hotwire Test Renamed mean?
The game's server browser picks up these tags from Hotwire Test Renamed: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): There are 75 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Hotwire Test Renamed rank against other Rust servers?
The last seven days of player hours place Hotwire Test Renamed at #15,835, in the top 72% of all ranked servers.
How many players are on Hotwire Test Renamed right now?
Offline now, Hotwire Test Renamed was last spotted 19 days ago.
Server facts
Is Hotwire Test Renamed online, and how reliable is it?
Hotwire Test Renamed shows as offline, last spotted 19 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Hotwire Test Renamed located?
No region is published by Hotwire Test Renamed. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.240.92.72:28015.
Which Rust version is Hotwire Test Renamed on?
On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Hotwire Test Renamed?
Hotwire Test Renamed's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 2 hours.
Map and rules
Which map does Hotwire Test Renamed run?
Hotwire Test Renamed uses a procedural map, which the game generates.
What are the rules and settings on Hotwire Test Renamed?
No gather rate appears in the name of Hotwire Test Renamed. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Hotwire Test Renamed?
Enter client.connect 151.240.92.72:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.