Hotwire Test Renamed
Offline 151.240.92.7:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Hotwire Test Renamed?
These are the Rust Pop Watch lists that include Hotwire Test Renamed: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hotwire Test Renamed mean?
The game's server browser picks up these tags from Hotwire Test Renamed: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Hotwire Test Renamed rank against other Rust servers?
A seven-day player-hours placing of #15,850 puts Hotwire Test Renamed in the top 72% of all ranked servers.
How many players are on Hotwire Test Renamed right now?
The last sighting of Hotwire Test Renamed was 17 days 14 hours ago, and it is offline now.
Server facts
Is Hotwire Test Renamed online, and how reliable is it?
The server Hotwire Test Renamed is not online now; 17 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.
Where is Hotwire Test Renamed located?
There is no region from Hotwire Test Renamed. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 151.240.92.7:28015.
Which Rust version is Hotwire Test Renamed on?
On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Hotwire Test Renamed when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 3 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Hotwire Test Renamed?
Once a month is the whole wipe story for Hotwire Test Renamed, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours is when the present world was made.
The rules
Which map does Hotwire Test Renamed run?
Hotwire Test Renamed uses a procedural map, which the game generates.
What are the rules and settings on Hotwire Test Renamed?
The name of Hotwire Test Renamed says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Hotwire Test Renamed?
The console method: start Rust, press F1, and type client.connect 151.240.92.7:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.