Live 47,205 players 11,672 servers online 97 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Calvins Dev Server Onlineright now
Celebrity profile

Calvins Dev Server

Online 151.243.93.248:20000 checked 9m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,745top 39%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:53 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Calvins Dev Server?

These are the Rust Pop Watch lists that include Calvins Dev Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Calvins Dev Server mean?

The game's server browser picks up these tags from Calvins Dev Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Calvins Dev Server rank against other Rust servers?

A seven-day player-hours placing of #8,745 puts Calvins Dev Server in the top 39% of all ranked servers.

How many players are on Calvins Dev Server right now?

The current tally at Calvins Dev Server: 0 players across 40 slots. Averaging 0 players across seven days, it topped out at 1.

Server details

Is Calvins Dev Server online, and how reliable is it?

Calvins Dev Server is live at the moment. The uptime figure suggests it restarted roughly 6 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 26 September 2026.

Does Calvins Dev Server run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 30. At its peak it held 29,695 entities: buildings, deployables and all the rest. Up to 2,258 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Calvins Dev Server located?

No region is published by Calvins Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 151.243.93.248:20000.

Which Rust version is Calvins Dev Server on?

Rust network protocol 2635 and build 167781 is the version Calvins Dev Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Calvins Dev Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on Calvins Dev Server?

Too few wipes are on record for Calvins Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 5 hours is when the present world was made.

The rules

Which map does Calvins Dev Server run?

Generated by the game with seed 2147483647, the map on Calvins Dev Server is procedural and 2,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Calvins Dev Server?

No gather rate appears in the name of Calvins Dev Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Calvins Dev Server?

The console method: start Rust, press F1, and type client.connect 151.243.93.248:20000. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.