Calvins Dev Server
Offline 151.243.93.248:20000 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 05:49 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Calvins Dev Server?
These are the Rust Pop Watch lists that include Calvins Dev Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Calvins Dev Server mean?
The game's server browser picks up these tags from Calvins Dev Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Calvins Dev Server rank against other Rust servers?
The last seven days of player hours place Calvins Dev Server at #16,601, in the top 72% of all ranked servers.
How many players are on Calvins Dev Server right now?
The last sighting of Calvins Dev Server was 33 days 18 hours ago, and it is offline now.
Server facts
Is Calvins Dev Server online, and how reliable is it?
Down at the moment: Calvins Dev Server was last seen 33 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 September 2026.
Where is Calvins Dev Server located?
No region is published by Calvins Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.243.93.248:20000.
Which Rust version is Calvins Dev Server on?
On Linux, Calvins Dev Server runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Calvins Dev Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on Calvins Dev Server?
Too few wipes are on record for Calvins Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 37 days 19 hours.
Rules and settings
Which map does Calvins Dev Server run?
A procedural map is what Calvins Dev Server runs, generated by the game.
What are the rules and settings on Calvins Dev Server?
The name of Calvins Dev Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Calvins Dev Server?
Enter client.connect 151.243.93.248:20000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.