TEST
Offline 151.249.169.142:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TEST rank against other Rust servers?
Player hours over the last week rank TEST at #15,439, within the top – of ranked servers.
How many players are on TEST right now?
The last sighting of TEST was 41 days 8 hours ago, and it is offline now.
Server details
Is TEST online, and how reliable is it?
The server TEST is not online now; 41 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.
Where is TEST located?
No region is published by TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 151.249.169.142:28015.
Which Rust version is TEST on?
Rust network protocol 2633 and build 164530 is the version TEST runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 41 days 9 hours is when the present world was made.
Rules and settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TEST?
Enter client.connect 151.249.169.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.