Pingplayers reference server
Offline 152.233.12.65:28115 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:58 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Pingplayers reference server?
These are the Rust Pop Watch lists that include Pingplayers reference server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Pingplayers reference server mean?
These are the tags Pingplayers reference server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Pingplayers reference server rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts Pingplayers reference server in the top 69% of all ranked servers.
How many players are on Pingplayers reference server right now?
Pingplayers reference server went quiet 41 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is Pingplayers reference server online, and how reliable is it?
Down at the moment: Pingplayers reference server was last seen 41 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Where is Pingplayers reference server located?
No region is published by Pingplayers reference server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 152.233.12.65:28115.
Which Rust version is Pingplayers reference server on?
On Linux, Pingplayers reference server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Pingplayers reference server?
Pingplayers reference server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 41 hours.
The rules
Which map does Pingplayers reference server run?
A procedural map is what Pingplayers reference server runs, generated by the game.
What are the rules and settings on Pingplayers reference server?
No gather rate appears in the name of Pingplayers reference server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Pingplayers reference server?
Enter client.connect 152.233.12.65:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.