Pingplayers reference server
Offline 152.233.12.65:28215 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:43 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Pingplayers reference server?
These are the Rust Pop Watch lists that include Pingplayers reference server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Pingplayers reference server mean?
For the server browser, Pingplayers reference server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Pingplayers reference server rank against other Rust servers?
Player hours over the last week rank Pingplayers reference server at #15,412, within the top 69% of ranked servers.
How many players are on Pingplayers reference server right now?
Pingplayers reference server went quiet 28 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
About the server
Is Pingplayers reference server online, and how reliable is it?
The server Pingplayers reference server is not online now; 28 hours have passed since it was last seen. It came to Rust Pop Watch's attention on 27 October 2026.
Where is Pingplayers reference server located?
There is no region from Pingplayers reference server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 152.233.12.65:28215.
Which Rust version is Pingplayers reference server on?
On Linux, Pingplayers reference server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Pingplayers reference server?
The record of Pingplayers reference server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 hours is when the present world was made.
Map and rules
Which map does Pingplayers reference server run?
A procedural map is what Pingplayers reference server runs, generated by the game.
What are the rules and settings on Pingplayers reference server?
No gather rate appears in the name of Pingplayers reference server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Pingplayers reference server?
The console method: start Rust, press F1, and type client.connect 152.233.12.65:28215. Launch Rust on this page is another way, opening Rust via Steam and connecting.