Test Server
Offline 152.250.98.125:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server?
You'll find Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server mean?
For the server browser, Test Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,352 puts Test Server in the top 71% of all ranked servers.
How many players are on Test Server right now?
Test Server went quiet 15 days 14 hours ago and is offline at the moment.
Server details
Is Test Server online, and how reliable is it?
Test Server shows as offline, last spotted 15 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 152.250.98.125:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2634 and build 166586. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Test Server?
Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 14 hours.
Map and rules
What are the rules and settings on Test Server?
Nothing in the name tells you the gather rate on Test Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test Server?
The console method: start Rust, press F1, and type client.connect 152.250.98.125:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.