My Local Testing Server
Offline 153.66.129.99:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC40d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Local Testing Server?
These Rust Pop Watch lists include My Local Testing Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
For the server browser, My Local Testing Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does My Local Testing Server rank against other Rust servers?
Player hours over the last week rank My Local Testing Server at #14,090, within the top – of ranked servers.
How many players are on My Local Testing Server right now?
The last sighting of My Local Testing Server was 40 days 11 hours ago, and it is offline now.
Server details
Is My Local Testing Server online, and how reliable is it?
Down at the moment: My Local Testing Server was last seen 40 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 18 September 2026.
Where is My Local Testing Server located?
There is no region from My Local Testing Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 153.66.129.99:28015.
Which Rust version is My Local Testing Server on?
Rust network protocol 2633 and build 164530 is the version My Local Testing Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on My Local Testing Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on My Local Testing Server?
My Local Testing Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 12 hours.
Map and rules
Which map does My Local Testing Server run?
The map on My Local Testing Server is procedural, made by the game.
What are the rules and settings on My Local Testing Server?
Nothing in the name tells you the gather rate on My Local Testing Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join My Local Testing Server?
Enter client.connect 153.66.129.99:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.