Private
Offline 153.66.139.20:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private?
You'll find Private on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private mean?
These are the tags Private publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): It's on game build 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Private rank against other Rust servers?
Player hours over the last week rank Private at #13,630, within the top 62% of ranked servers.
How many players are on Private right now?
Offline now, Private was last spotted 19 days 23 hours ago.
Server details
Is Private online, and how reliable is it?
Private shows as offline, last spotted 19 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 9 October 2026.
Where is Private located?
No region is published by Private. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 153.66.139.20:28015.
Which Rust version is Private on?
Rust network protocol 2634 and build 167231 is the version Private runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Private?
Too few wipes are on record for Private to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours.
Rules and settings
Which map does Private run?
Private uses a procedural map, which the game generates.
What are the rules and settings on Private?
Nothing in the name tells you the gather rate on Private. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.
Getting in
How do I join Private?
The console method: start Rust, press F1, and type client.connect 153.66.139.20:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.