Fightin 5th Local
Offline 153.66.207.153:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Fightin 5th Local?
These are the Rust Pop Watch lists that include Fightin 5th Local: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fightin 5th Local mean?
For the server browser, Fightin 5th Local lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Fightin 5th Local rank against other Rust servers?
Player hours over the last week rank Fightin 5th Local at #15,985, within the top 70% of ranked servers.
How many players are on Fightin 5th Local right now?
Offline now, Fightin 5th Local was last spotted 25 days 12 hours ago.
Server details
Is Fightin 5th Local online, and how reliable is it?
Down at the moment: Fightin 5th Local was last seen 25 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 2 October 2026.
Where is Fightin 5th Local located?
No region is published by Fightin 5th Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 153.66.207.153:28015.
Which Rust version is Fightin 5th Local on?
Rust network protocol 2634 and build 166494 is the version Fightin 5th Local runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Fightin 5th Local?
Fightin 5th Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 1 hours.
Map and rules
Which map does Fightin 5th Local run?
A procedural map is what Fightin 5th Local runs, generated by the game.
What are the rules and settings on Fightin 5th Local?
Nothing in the name tells you the gather rate on Fightin 5th Local. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Fightin 5th Local?
Enter client.connect 153.66.207.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.