Solo Creative - Private
Offline 153.66.235.242:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Solo Creative - Private?
These are the Rust Pop Watch lists that include Solo Creative - Private: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Solo Creative - Private mean?
The game's server browser picks up these tags from Solo Creative - Private: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Solo Creative - Private rank against other Rust servers?
A seven-day player-hours placing of #13,593 puts Solo Creative - Private in the top 61% of all ranked servers.
How many players are on Solo Creative - Private right now?
The last sighting of Solo Creative - Private was 19 days 14 hours ago, and it is offline now.
Server details
Is Solo Creative - Private online, and how reliable is it?
Down at the moment: Solo Creative - Private was last seen 19 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 10 October 2026.
Where is Solo Creative - Private located?
There is no region from Solo Creative - Private. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 153.66.235.242:28015.
Which Rust version is Solo Creative - Private on?
Rust network protocol 2634 and build 167398 is the version Solo Creative - Private runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Solo Creative - Private?
Solo Creative - Private's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 19 days 16 hours.
Map and rules
Which map does Solo Creative - Private run?
Solo Creative - Private uses a procedural map, which the game generates.
What are the rules and settings on Solo Creative - Private?
The name of Solo Creative - Private says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Solo Creative - Private?
Enter client.connect 153.66.235.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.