Rust Local Dev
Offline 153.92.111.151:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:26 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Local Dev?
These Rust Pop Watch lists include Rust Local Dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Local Dev mean?
The game's server browser picks up these tags from Rust Local Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): It has 350 slots; ts6 (Group limit): No team can exceed 6 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rust Local Dev rank against other Rust servers?
Player hours over the last week rank Rust Local Dev at #5,997, within the top 27% of ranked servers.
How many players are on Rust Local Dev right now?
Rust Local Dev went quiet 4 days 19 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Rust Local Dev online, and how reliable is it?
Down at the moment: Rust Local Dev was last seen 4 days 19 hours ago. It was up 22% of the time over the last 7 full days, 37 of 168 hours in total. The first time Rust Pop Watch saw it was 20 October 2026.
Where is Rust Local Dev located?
There is no region from Rust Local Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 153.92.111.151:28015.
Which Rust version is Rust Local Dev on?
Rust network protocol 2635 and build 168909 is the version Rust Local Dev runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Rust Local Dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rust Local Dev?
The record of Rust Local Dev's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days.
Map and rules
Which map does Rust Local Dev run?
Rust Local Dev uses a procedural map, which the game generates.
What are the rules and settings on Rust Local Dev?
The name of Rust Local Dev says nothing about gather rate. Teams can reach 6 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust Local Dev?
The console method: start Rust, press F1, and type client.connect 153.92.111.151:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.