Zombie Homeland
Online 154.16.169.250:28080 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Zombie Homeland?
These are the Rust Pop Watch lists that include Zombie Homeland: Modded Rust servers, live and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zombie Homeland mean?
These are the tags Zombie Homeland publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2631 (Protocol): To join, your game must be on the same protocol version: 2631; cs158240 (Build): Game build: 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Zombie Homeland rank against other Rust servers?
A seven-day player-hours placing of #15,323 puts Zombie Homeland in the top 69% of all ranked servers.
How many players are on Zombie Homeland right now?
The current tally at Zombie Homeland: 0 players across 50 slots. It has averaged 0 players over the last seven days.
About the server
Is Zombie Homeland online, and how reliable is it?
Zombie Homeland is live at the moment. Based on the uptime it reports, the last restart was about 47 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Zombie Homeland run smoothly?
Its server fps over the last 48 hours averaged 176, with 127 as the lowest. The world carried as many as 131,874 entities, including buildings and deployables. The highest memory usage was 3,558 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Zombie Homeland located?
There is no region from Zombie Homeland. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 154.16.169.250:28080.
Which Rust version is Zombie Homeland on?
On Windows, Zombie Homeland runs Rust network protocol 2631 and build 158240. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Zombie Homeland?
Too few wipes are on record for Zombie Homeland to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 93 days 11 hours.
The rules
Which map does Zombie Homeland run?
Generated by the game with seed 481970, the map on Zombie Homeland is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Zombie Homeland?
No gather rate appears in the name of Zombie Homeland. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Zombie Homeland?
Enter client.connect 154.16.169.250:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.