oxide test server
Offline 154.176.250.106:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include oxide test server?
These are the Rust Pop Watch lists that include oxide test server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on oxide test server mean?
The game's server browser picks up these tags from oxide test server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164364 (Build): Game build: 164364; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does oxide test server rank against other Rust servers?
A seven-day player-hours placing of #14,724 puts oxide test server in the top – of all ranked servers.
How many players are on oxide test server right now?
Offline now, oxide test server was last spotted 42 days 23 hours ago.
Server details
Is oxide test server online, and how reliable is it?
The server oxide test server is not online now; 42 days 23 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 September 2026.
Where is oxide test server located?
No region is published by oxide test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 154.176.250.106:28015.
Which Rust version is oxide test server on?
Rust network protocol 2633 and build 164364 is the version oxide test server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on oxide test server?
The record of oxide test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 45 days 19 hours is when the present world was made.
The rules
What are the rules and settings on oxide test server?
The name of oxide test server says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join oxide test server?
The console method: start Rust, press F1, and type client.connect 154.176.250.106:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.