test
Online 154.47.158.219:28014 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test rank against other Rust servers?
Player hours over the last week rank test at #15,344, within the top 69% of ranked servers.
How many players are on test right now?
0 players are on test at the moment, out of 10 slots. Across the past week it drew an average of 0 players.
About the server
Is test online, and how reliable is it?
test is live at the moment. The uptime figure suggests it restarted roughly 15 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does test run smoothly?
Average server fps for the last 48 hours was 81, and it never went below 27. At its peak it held 208,252 entities: buildings, deployables and all the rest. Memory use peaked at 4,861 MB. Players feel lag when fps drops and the entity count climbs.
Where is test located?
No region is published by test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 154.47.158.219:28014.
Which Rust version is test on?
Rust network protocol 2635 and build 168909 is the version test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 16 hours.
The rules
Which map does test run?
Generated by the game with seed 428963375, the map on test is procedural and 6,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on test?
No gather rate appears in the name of test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join test?
Enter client.connect 154.47.158.219:28014 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.