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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Server (Stevious Trio) Onlineright now
Celebrity profile

Test Server (Stevious Trio)

Online 155.103.85.145:28050 checked 1h ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 2
Rank#11,586top 52%
Region–no continent published · group 8, the default
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:58 UTC5h ago – – running 0
Wed 21 Oct, 13:58 UTC7d ago 2 held half 7 days 0
Wed 14 Oct, 17:40 UTC14d ago 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Test Server (Stevious Trio)?

You'll find Test Server (Stevious Trio) on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test Server (Stevious Trio) mean?

The game's server browser picks up these tags from Test Server (Stevious Trio): gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Test Server (Stevious Trio) rank against other Rust servers?

The last seven days of player hours place Test Server (Stevious Trio) at #11,586, in the top 52% of all ranked servers.

How many players are on Test Server (Stevious Trio) right now?

The current tally at Test Server (Stevious Trio): 0 players across 100 slots. Averaging 0 players across seven days, it topped out at 2. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

About the server

Is Test Server (Stevious Trio) online, and how reliable is it?

Test Server (Stevious Trio) is live at the moment. About 2 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 18%, with 31 out of 168 hours online. It came to Rust Pop Watch's attention on 11 October 2026.

Does Test Server (Stevious Trio) run smoothly?

The 48-hour average was 30 server fps, with a low of 30. Entities reached a maximum of 76,878: buildings, deployables and everything else. Memory use peaked at 1,593 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Test Server (Stevious Trio) located?

There is no region from Test Server (Stevious Trio). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 155.103.85.145:28050.

Which Rust version is Test Server (Stevious Trio) on?

Rust network protocol 2635 and build 168909 is the version Test Server (Stevious Trio) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Test Server (Stevious Trio) when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 9 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on Test Server (Stevious Trio)?

No next wipe can be predicted for Test Server (Stevious Trio): its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 hours is when the present world was made.

The rules

Which map does Test Server (Stevious Trio) run?

Generated by the game with seed 592241408, the map on Test Server (Stevious Trio) is procedural and 3,850 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on Test Server (Stevious Trio)?

No gather rate appears in the name of Test Server (Stevious Trio). Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Test Server (Stevious Trio)?

Enter client.connect 155.103.85.145:28050 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://stevious.io.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.