[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [US] Chronic Condition?
These are the Rust Pop Watch lists that include [US] Chronic Condition: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Chronic Condition mean?
The game's server browser picks up these tags from [US] Chronic Condition: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts16 (Group limit): No team can exceed 16 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [US] Chronic Condition rank against other Rust servers?
[US] Chronic Condition takes #16,408 on seven-day player hours, a top 69% spot overall and #1,629 across North America.
How many players are on [US] Chronic Condition right now?
Offline now, [US] Chronic Condition was last spotted 26 days 10 hours ago.
Server details
Is [US] Chronic Condition online, and how reliable is it?
[US] Chronic Condition shows as offline, last spotted 26 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is [US] Chronic Condition located?
With its NA tag, [US] Chronic Condition lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 156.236.84.44:28065.
Which Rust version is [US] Chronic Condition on?
Rust network protocol 2633 and build 165217 is the version [US] Chronic Condition runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on [US] Chronic Condition?
The estimate for the next wipe on [US] Chronic Condition rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 53 days 14 hours. Its tags commit to wipes each month.
The rules
Which map does [US] Chronic Condition run?
The procedural map on [US] Chronic Condition measures 4,250 and comes from the game with seed 1564901445. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [US] Chronic Condition?
Nothing in the name tells you the gather rate on [US] Chronic Condition. A group holds at most 16 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [US] Chronic Condition?
The console method: start Rust, press F1, and type client.connect 156.236.84.44:28065. Launch Rust on this page is another way, opening Rust via Steam and connecting.