Live 44,965 players 11,641 servers online 105 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ODYSSEY PVE DEV Off dutyoffline
Celebrity profile

ODYSSEY PVE DEV

Offline 157.250.193.154:28045 checked 15h ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak 1
Rank#12,701top 57%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
00.250.50.75121:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
010020030040021:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:31 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include ODYSSEY PVE DEV?

These are the Rust Pop Watch lists that include ODYSSEY PVE DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on ODYSSEY PVE DEV mean?

The game's server browser picks up these tags from ODYSSEY PVE DEV: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does ODYSSEY PVE DEV rank against other Rust servers?

Player hours over the last week rank ODYSSEY PVE DEV at #12,701, within the top 57% of ranked servers.

How many players are on ODYSSEY PVE DEV right now?

The last sighting of ODYSSEY PVE DEV was 15 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 1 players.

About the server

Is ODYSSEY PVE DEV online, and how reliable is it?

The server ODYSSEY PVE DEV is not online now; 15 hours have passed since it was last seen. About 1 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 12%, with 21 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does ODYSSEY PVE DEV run smoothly?

Its server fps over the last 48 hours averaged 196, with 22 as the lowest. At its peak it held 57,224 entities: buildings, deployables and all the rest. Memory use peaked at 2,469 MB. What players experience as lag comes from low fps and a rising entity count.

Where is ODYSSEY PVE DEV located?

No region is published by ODYSSEY PVE DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.250.193.154:28045.

Which Rust version is ODYSSEY PVE DEV on?

On Windows, ODYSSEY PVE DEV runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on ODYSSEY PVE DEV?

The record of ODYSSEY PVE DEV's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 hours.

Rules and settings

Which map does ODYSSEY PVE DEV run?

Generated by the game with seed 1234, the map on ODYSSEY PVE DEV is procedural and 3,200 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on ODYSSEY PVE DEV?

The name of ODYSSEY PVE DEV says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join ODYSSEY PVE DEV?

Enter client.connect 157.250.193.154:28045 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.