A Shockbyte Rust Server
Online 157.85.85.250:24500 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:44 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
A seven-day player-hours placing of #8,097 puts A Shockbyte Rust Server in the top 36% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
0 players are on A Shockbyte Rust Server at the moment, out of 2 slots. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 1 players.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now, A Shockbyte Rust Server is up and running. About 2 hours ago is when it last restarted, judging by its uptime. It was up 76% of the time over the last 7 full days, 127 of 168 hours in total. The first time Rust Pop Watch saw it was 5 October 2026.
Does A Shockbyte Rust Server run smoothly?
Its server fps over the last 48 hours averaged 113, with 90 as the lowest. At its peak it held 108,733 entities: buildings, deployables and all the rest. The highest memory usage was 4,130 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 157.85.85.250:24500.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on A Shockbyte Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 22 days 23 hours is when the present world was made.
Rules and settings
Which map does A Shockbyte Rust Server run?
The procedural map on A Shockbyte Rust Server measures 4,250 and comes from the game with seed 350804271. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.85.250:24500 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.